While it's annoying to have to install a new app just to play one game, at least runs smoothly and won't hog system resources. The good news is that the client is widely considered to be easy to use and stable, and I can corroborate that based on my own experiences with the launcher. After all, Diablo 4 uses accounts and servers across both console and PC versions of the game to ensure full cross-play and cross-progression, so it might have been very difficult to integrate Steam accounts into its systems. This will no doubt frustrate some players, though I can understand why Blizzard wants to keep the game tied to its own platform. Even console players have to link their accounts to a one in order to play. There's no way to get around it: if you want to play Blizzard's new hack-and-slash ARPG, you'll need to do it through. The reason why this is the case is because Diablo 4, like the vast majority of Activision Blizzard's other titles, is exclusive to the company's client.
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